

Speaking of gameplay, this game is a unique experience in that it's a high-fantasy tackle-basketball game with RPG elements and a graphic novel structure. During the first four hours, the gameplay has far more RPG-style management and dialogue than gameplay. I won't spoil the First off, if you can't stomach visual novels you'll want to avoid this. … Expandįirst off, if you can't stomach visual novels you'll want to avoid this. I don't know if i'll play this thing online against other players, but the ambiance presented in the story mode is EASILY worth the price tag.

When I finally beat one of the fights I had been stuck on, there was a very awesome feeling of intense satisfaction. It always a good thing when you're getting worked up when the enemy completely crushes you.

The game is actually very challenging as well on hard mode. However, these type of games aren't usually what I look for, either. If you don't like visual novels, and a good amount of dialogue, this game might not be for you. The slow pan down and narration when introducing each fight is some of the best presentation I've seen in a game for quite some time. There's a different theme and music score for basically every new foe you face. The ambiance that's presented for each new enemy is very well done. The first few battles start off slow, but after I got to the third battle or so, and realize what they're going for, I was insanely immersed. I myself was actually worried going into this one after watching some game play, but it has definitely exceeded my expectations. I can see how this game would turn off some folks, even if you've liked other previous Supergiant games. The first few battles start off slow, but after I got to the third battle or so, and realize what they're going for, I Another amazing game by Supergiant.
